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To further my understanding of Unity and scripting in C#, I made another game. This time I wanted to explore tactics based concepts and pathfinding. Trying to understand and utilize the algorithms you need to make a game like this work, was a great challenge. Tactical games are a big passion of mine, so I wanted to try my hand at it. I saw it more like an experiment and a learning experience, rather than something I tried to make into a great game. That didn’t stop me from asking my friend Johan Malmén to make some wonderful art for it though – which he very graciously did.


Check out his stuff:

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